Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

Parameters

graphThe PlayableGraph object that will own the MaterialEffectPlayable.
material Material used to modify linked texture playable inputs.
passShader pass index.(Note: -1 for all passes).

Returns

MaterialEffectPlayable A MaterialEffectPlayable linked to the PlayableGraph.

Description

Creates a MaterialEffectPlayable in the PlayableGraph.

NOTE: Each MaterialEffectPlayable input is connected to the selected Material’s texture properties (ie. texture input 0 is connected to the Material’s first texture property, texture input 1 to the second texture property, etc.)

Did you find this page useful? Please give it a rating: