Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintTool<T0>.GetName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public string GetName();

Returns

string Tool name.

Description

Retrieves the name of the custom terrain tool.

This function must be implemented. Unity calls this method to populate the terrain tool inspector. To override a built-in tool with this one, you can provide the same name as the tool to override.

See Also: TerrainPaintTool<T0>.

Did you find this page useful? Please give it a rating: