Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

PixelPerfectRendering

class in UnityEngine.Experimental.U2D

/

Implemented in:UnityEngine.CoreModule

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Description

A collection of APIs that facilitate pixel perfect rendering of sprite-based renderers.

Static Properties

pixelSnapSpacingTo achieve a pixel perfect render, Sprites must be displaced to discrete positions at render time. This value defines the minimum distance between these positions. This doesn’t affect the GameObject's transform position.

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