Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

SpriteShapeRenderer.color

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Color color;

Description

Rendering color for the SpriteShape.

The selected vertex color becomes the rendering color, and is accessible in a pixel shader. The default color is white when no color is selected.

Did you find this page useful? Please give it a rating: