Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

MeshGenerationResult

struct in UnityEngine.Experimental.XR

/

Implemented in:UnityEngine.XRModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains event information related to a generated mesh.

This struct is used by the XRMeshSubsystem to provide information about the result of XRMeshSubsystem.GenerateMeshAsync.

Properties

AttributesThe MeshVertexAttributes that were written to the MeshGenerationResult.Mesh.
MeshIf the generation was successful, data has been written to this Mesh.
MeshColliderIf the generation was successful, physics data has been written to this MeshCollider.
MeshIdThe TrackableId of the tracked mesh that was generated.
StatusThe MeshGenerationStatus of the mesh generation task.

Did you find this page useful? Please give it a rating: