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Graphics.CreateAsyncGraphicsFence

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public static Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage = SynchronisationStage.PixelProcessing);
public static Rendering.GraphicsFence CreateAsyncGraphicsFence();

Parameters

stageThe synchronization stage. See Graphics.CreateGraphicsFence.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling Graphics.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.

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