Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

SphereBoundsHandle.OnHandleChanged

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

protected Bounds OnHandleChanged(IMGUI.Controls.PrimitiveBoundsHandle.HandleDirection handle, Bounds boundsOnClick, Bounds newBounds);

Parameters

handleThe handle that was dragged.
boundsOnClickThe raw Bounds for this instance's volume at the time the control handle was clicked.
newBoundsThe raw Bounds for this instance's volume based on the updated handle position.

Returns

Bounds The bounds that should be applied to this instance, with any necessary modifications applied.

Description

A callback for when a control handle was dragged in the Scene.

This method ensures that all axes always scale uniformly.

Did you find this page useful? Please give it a rating: