Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Lightmapping.BakeReflectionProbe

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool BakeReflectionProbe(ReflectionProbe probe, string path);

Parameters

probeTarget probe.
pathThe location where cubemap will be saved.

Returns

bool Returns true if baking was succesful.

Description

Starts a synchronous bake job for the probe.

Returns when the baking has finished. See Also: ReflectionProbe.

Did you find this page useful? Please give it a rating: