Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

MaterialPropertyBlock.GetTexture

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Texture GetTexture(string name);
public Texture GetTexture(int nameID);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Get a texture from the property block.

Returns null if not found.

Did you find this page useful? Please give it a rating: