Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Microphone

class in UnityEngine

/

Implemented in:UnityEngine.AudioModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Use this class to record to an AudioClip using a connected microphone.

You can get a list of connected microphone(s) from the devices property and then use the Start and End functions to start or end a recording session using one of the available devices.

Static Properties

devicesA list of available microphone devices, identified by name.

Static Methods

EndStops recording.
GetDeviceCapsGet the frequency capabilities of a device.
GetPositionGet the position in samples of the recording.
IsRecordingQuery if a device is currently recording.
StartStart Recording with device.

Did you find this page useful? Please give it a rating: