class in UnityEngine.Networking
/
Inherits from:Networking.DownloadHandler
/
Implemented in:UnityEngine.UnityWebRequestAudioModule
MovieTexture has been deprecated. Refer to the new movie playback solution VideoPlayer.
A specialized DownloadHandler for creating MovieTexture out of downloaded bytes. This class is only available on platforms that support MovieTexture.
| data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) |
| isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) |
| text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) |
| Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. |
| CompleteContent | Callback, invoked when all data has been received from the remote server. |
| GetData | Callback, invoked when the data property is accessed. |
| GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. |
| GetText | Callback, invoked when the text property is accessed. |
| ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. |
| ReceiveData | Callback, invoked as data is received from the remote server. |
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