Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

DownloadHandlerTexture.texture

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Texture2D texture;

Description

Returns the downloaded Texture, or null. (Read Only)

This property returns a Texture object. If Unity was unable to decode the downloaded data, or has not yet finished decompressing/decoding the downloaded data, this property will return null.

If all data has not yet been downloaded, accessing this property will throw an InvalidOperationException.

Note: This property will return a reference to the same Texture object on every call. Accessing this property causes no additional memory allocation.

Did you find this page useful? Please give it a rating: