Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Object.ToString

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public string ToString();

Returns

string The name returned by ToString.

Description

Returns the name of the GameObject.

//This script changes Text to the name of the GameObject with the script attached
//Attach this script to a GameObject
//Attach a Text GameObject in the Inspector (Create>UI>Text)

using UnityEngine; using UnityEngine.UI;

public class Example : MonoBehaviour { public Text m_Text;

private void Start() { //Check that the Text is attached in the Inspector if (m_Text != null) //Change the Text to show the GameObject's name m_Text.text = "GameObject Name : " + gameObject.ToString(); } }

Did you find this page useful? Please give it a rating: