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  • C#

SubEmittersModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

Script interface for the Sub Emitters module.

The sub-emitters module allows particles to be spawned in child emitters from the positions of particles in the parent system.

The triggering of the child particle emission is linked to events such as the birth, death and collision of particles in the parent system.

See Also: ParticleSystem, ParticleSystem.subEmitters.

Properties

enabledEnable or disable the Sub Emitters module.
subEmittersCountThe total number of sub-emitters.

Public Methods

AddSubEmitterAdd a new sub-emitter.
GetSubEmitterEmitProbabilityReturns the probability that the sub-emitter emits particles.
GetSubEmitterPropertiesGet the properties of the sub-emitter at the given index.
GetSubEmitterSystemGet the sub-emitter Particle System at the given index.
GetSubEmitterTypeGet the type of the sub-emitter at the given index.
RemoveSubEmitterRemove a sub-emitter from the given index in the array.
SetSubEmitterEmitProbabilitySets the probability that the sub-emitter emits particles.
SetSubEmitterPropertiesSet the properties of the sub-emitter at the given index.
SetSubEmitterSystemSet the Particle System to use as the sub-emitter at the given index.
SetSubEmitterTypeSet the type of the sub-emitter at the given index.

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