Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

PhysicMaterial.frictionCombine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public PhysicMaterialCombine frictionCombine;

Description

Determines how the friction is combined.

Traditionally friction properties are dependent on the combination of the two materials in contact. This is however impractical in a game. Instead you can use the combine mode to tune how the friction values of two materials are combined.

Did you find this page useful? Please give it a rating: