Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

PlayMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Used by Animation.Play function.

Properties

StopSameLayerWill stop all animations that were started in the same layer. This is the default when playing animations.
StopAllWill stop all animations that were started with this component before playing.

Did you find this page useful? Please give it a rating: