Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

PlayableOutputExtensions.SetUserData

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void SetUserData(U output, Object value);

Parameters

outputThe PlayableOutput used by this operation.
valueThe new user data.

Description

Sets the opaque user data. This same data is passed as the last argument to ProcessFrame.

Did you find this page useful? Please give it a rating: