Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

ReflectionProbe.defaultTexture

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static Texture defaultTexture;

Description

Texture which is used outside of all reflection probes (Read Only).

This is the texture of the "default" environment lighting reflection probe that is setup in Lighting window.

See Also: ReflectionProbe.texture.

Did you find this page useful? Please give it a rating: