Does this render texture use sRGB read/write conversions? (Read Only).
When Linear color space is used, render textures can perform Linear to sRGB conversions when rendering into them and sRGB to Linear conversions when sampling them in the shaders.
The value of this property is based on the "readWrite" parameter of the RenderTexture constructor.
See Also: RenderTextureReadWrite for more details.
Did you find this page useful? Please give it a rating: