Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

RenderPipeline

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Defines a series of commands and settings that describes how Unity renders a frame.

Properties

disposedWhen the IRenderPipeline is invalid or destroyed this returns true.

Protected Methods

RenderDefines custom rendering for this RenderPipeline.

Static Methods

BeginCameraRenderingCall the delegate used during SRP rendering before a single camera starts rendering.
BeginFrameRenderingCall the delegate used during SRP rendering before a render begins.
EndCameraRenderingCall the delegate used during SRP rendering after a single camera ends rendering.
EndFrameRenderingCall the delegate used during SRP rendering after a render ends.

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