Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

RenderTargetIdentifier Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public RenderTargetIdentifier(Rendering.BuiltinRenderTextureType type);
public RenderTargetIdentifier(string name);
public RenderTargetIdentifier(int nameID);
public RenderTargetIdentifier(Texture tex);
public RenderTargetIdentifier(Rendering.RenderTargetIdentifier renderTargetIdentifier, int mipLevel, CubemapFace cubeFace, int depthSlice);

Parameters

typeBuilt-in temporary render texture type.
nameTemporary render texture name.
nameIDTemporary render texture name (as integer, see Shader.PropertyToID).
texRenderTexture or Texture object to use.
mipLevelMipLevel of the RenderTexture to use.
cubemapFaceCubemap face of the Cubemap RenderTexture to use.
depthSliceDepth slice of the Array RenderTexture to use.
renderTargetIdentifierAn existing render target identifier.

Description

Creates a render target identifier.

Textures can be identified in a number of ways, for example a RenderTexture object, or a Texture object, or one of built-in render textures (BuiltinRenderTextureType), or a temporary render texture with a name (that was created using CommandBuffer.GetTemporaryRT).

RenderTargetIdentifier can be implicitly created from a RenderTexture reference, or a Texture reference, or a BuiltinRenderTextureType, or a name.

A RenderTargetIdentifier created from Texture reference is only valid when passed to CommandBuffer.SetGlobalTexture

See Also: CommandBuffer.SetRenderTarget, CommandBuffer.SetGlobalTexture.

Did you find this page useful? Please give it a rating: