Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

ScaleMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Scaling mode to draw textures with.

Properties

StretchToFillStretches the texture to fill the complete rectangle passed in to GUI.DrawTexture.
ScaleAndCropScales the texture, maintaining aspect ratio, so it completely covers the position rectangle passed to GUI.DrawTexture. If the texture is being draw to a rectangle with a different aspect ratio than the original, the image is cropped.
ScaleToFitScales the texture, maintaining aspect ratio, so it completely fits withing the position rectangle passed to GUI.DrawTexture.

Did you find this page useful? Please give it a rating: