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EditorSceneManager.GetSceneCullingMask

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public static ulong GetSceneCullingMask(SceneManagement.Scene scene);

Parameters

sceneThe scene to get the culling mask from.

Returns

ulong The scene's current culling mask as a bitfield.

Description

Return the culling mask set on the given Scene.

The culling mask for a Scene is used by Cameras to determine which Scenes should appear in the Cameras final render target. Culling masks are stored as a bitfield.

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