Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

TileData

struct in UnityEngine.Tilemaps

/

Implemented in:UnityEngine.TilemapModule

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Description

A Struct for the required data for rendering a Tile.

Properties

color Color of the Tile.
flags TileFlags of the Tile.
gameObject GameObject of the Tile.
sprite Sprite to be rendered at the Tile.
transform Transform matrix of the Tile.

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