Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Orientation

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Determines the orientation of tiles in the Tilemap.

Properties

XYOrients tiles in the XY plane.
XZOrients tiles in the XZ plane.
YXOrients tiles in the YX plane.
YZOrients tiles in the YZ plane.
ZXOrients tiles in the ZX plane.
ZYOrients tiles in the ZY plane.
CustomUse a custom orientation to all tiles in the tile map.

Did you find this page useful? Please give it a rating: