Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

SpriteAtlasExtensions.Remove

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void Remove(U2D.SpriteAtlas spriteAtlas, Object[] objects);

Parameters

objectsObject in the array you wish to remove.

Description

Remove objects from the atlas's packable objects list.

If there are multiple of the exact same Object stored inside the atlas, all copies will be removed at once.

See Also: SpriteAtlasExtensions.Add.

Did you find this page useful? Please give it a rating: