Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Selectable.AllSelectablesNoAlloc

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static int AllSelectablesNoAlloc(ref Selectable[] selectables);

Parameters

selectablesThe array of Selectables to populated.

Returns

int The number of Selectable elements copied into the array.

Description

Non allocating option to get all the selectable objects currently active in the Scene.

Did you find this page useful? Please give it a rating: