Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

CallbackEventHandler

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule


Implements interfaces:IEventHandler

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Description

Interface for classes capable of having callbacks to handle events.

Public Methods

HandleEventHandle an event, most often by executing the callbacks associated with the event.
HasBubbleUpHandlersReturn true if event handlers for the event propagation BubbleUp phase have been attached on this object.
HasTrickleDownHandlersReturns true if event handlers, for the event propagation TrickleDown phase, are attached to this object.
RegisterCallbackAdds an event handler to the instance. If the event handler has already been registered for the same phase (either TrickleDown or BubbleUp) then this method has no effect.
SendEventSends an event to the event handler.
UnregisterCallbackRemove callback from the instance.

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