Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

UxmlFactory

class in UnityEditor.UIElements

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Inherits from:UIElements.UxmlFactory_2

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Implemented in:UnityEditor

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Description

Instantiates a LongField using the data read from a UXML file.

Constructors

LongField.UxmlFactoryConstructor.

Inherited Members

Properties

canHaveAnyAttributeReturns UxmlTraits.canHaveAnyAttribute (where UxmlTraits is the argument for T1).
substituteForTypeNameReturns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement".
substituteForTypeNamespaceReturns the namespace for substituteForTypeName.
substituteForTypeQualifiedNameReturns the fully qualified name for substituteForTypeName.
uxmlAttributesDescriptionReturns an empty enumerable.
uxmlChildElementsDescriptionReturns an empty enumerable.
uxmlNameReturns the type name of T0.
uxmlNamespaceReturns the namespace name of T0.
uxmlQualifiedNameReturns the typefully qualified name of T0.

Public Methods

AcceptsAttributeBagReturns true.
CreateInstantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method.

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