The Cloth module implements cloth physics simulation through the Cloth component.
Cloth | The Cloth class provides an interface to cloth simulation physics. |
ClothSkinningCoefficient | The ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to. |
ClothSphereColliderPair | A pair of SphereColliders used to define shapes for Cloth objects to collide against. |
Did you find this page useful? Please give it a rating: