&u

From Xojo Documentation

Literal

Used to enter Unicode codepoints as String literals.

Usage

&uUnicodeValue

Part Type Description
UnicodeValue Unicode code point literal A Unicode literal value.

Notes

To write a Unicode code point literal, precede the codepoint with &u and follow it with the hexadecimal value of the codepoint.

Sample Code

Assign a unicode codepoint:

Const kTab = &u09 // the tab character
Const kLF = &u0A // the LF character

See Also

Unicode Codepoint chart