Picture.CopyOSHandle
From Xojo Documentation
Method
Picture.CopyOSHandle(type As Picture.HandleType) As Ptr
New in 2011r1
Supported for all project types and targets.
New in 2011r1
Supported for all project types and targets.
Returns a platform-specific image handle.
Method
Picture.CopyOSHandle(width As Integer, height As Integer, scale As Double, type As Picture.HandleType) As Ptr
New in 2016r1
Supported for all project types and targets.
New in 2016r1
Supported for all project types and targets.
Returns a platform-specific image handle that is the best match for drawing at the given resolution, using the same logic as Picture.BestRepresentation.
The handle returned is a copy of the underlying data and will not be modified if the Picture itself is modified. Also, since it is a copy, it is your responsibility to release it using the proper OS API. |
Class Constant | Description |
---|---|
MacCGImage | A CGImageRef that you are responsible for releasing with CFRelease. Supported in macOS GUI applications. |
WindowsBMP | A 32-bit HBITMAP that you are responsible for releasing with DeleteObject. Supported in Windows GUI applications. |
WindowsICON | A 32-bit HICON that you are responsible for releasing with DeleteObject. Supported in Windows GUI applications. |
LinuxGdkPixbuf | A 32-bit GdkPixbuf that you are responsible for releasing with g_object_unref. Supported in Linux GUI applications. |
ConsoleGDImage | A gdImagePtr that you are responsible for releasing with gdFree. This requires the use of the libgd library. Supported in console applications (all platforms). |
MacNSImage | An NSImage object that has been autoreleased, so an explicit release is not necessary. This is supported for all types of Pictures, including vector images. Supported in macOS GUI applications. |
Example
The following code gets the CGImageRef from the Picture and properly releases it.