TextEdit.TextUnit
From Xojo Documentation
| This item was deprecated in version 2019r2. Please use TextEdit.FontUnit as a replacement. |
Property (As FontUnits )
aTextEdit.TextUnit = newFontUnitsValue
or
FontUnitsValue = aTextEdit.TextUnit
New in 2009r4
Supported for all project types and targets.
or
FontUnitsValue = aTextEdit.TextUnit
New in 2009r4
Supported for all project types and targets.
The units in which TextSize is measured.
Notes
The options are: The FontUnits enum has the following values:
| Value | Constant | Description |
|---|---|---|
| 0 | Default | An appropriate cross-platform selection. On Macintosh, font units is in points, on Windows it is in pixel size, and on Linux it is a scale Point size. This is a legacy carry-over from the days where the TextSize of 12 was the default and 12 was assumed to be the standard font size on each platform. |
| 1 | Pixel | Units are pixels. |
| 2 | Point | Units are points. |
| 3 | Inches | Units are inches. |
| 4 | Millimeter | Units are millimeters. |
Example
This example is in the Open event of the control. It sets the font unit to Pixel.
Me.TextUnit = FontUnits.Pixel
