iOSGraphics.Scale
From Xojo Documentation
Method
Sets the scale for the graphics context as specified scaleX and scaleY. This only affects subsequent drawing. Any drawing done before the Scale method is called is not scaled.
Sample Code
From within an iOSCanvas.Paint event handler:
g.Scale(2.0, 4.0)
g.FillColor = Color.Blue
g.FillRect(10, 10, 10, 10) // The squares scales to a rectangle
g.FillColor = Color.Blue
g.FillRect(10, 10, 10, 10) // The squares scales to a rectangle