iOSRectangle.BlurStyles
From Xojo Documentation
Enumeration
Specifies the type of blur to use with the SetEffect method.
Values
| Enum | Description |
|---|---|
| ExtraLight | The area of the view is lighter in hue than the underlying view. |
| Light | The area of the view is the same approximate hue of the underlying view. |
| Dark | The area of the view is darker in hue than the underlying view. |
| ExtraDark | The area of the view is even more dark in hue than the underlying view. |
| Regular | A regular blur style that adapts to the user interface style. |
| Prominent | A blur style for making content more prominent that adapts to the user interface style. |
| UltraThinMaterial | An adaptable blur effect that creates the appearance of an ultra-thin material. |
| ThisMaterial | An adaptable blur effect that creates the appearance of a thin material. |
| Material | An adaptable blur effect that creates the appearance of a material with normal thickness. |
| ThickMaterial | An adaptable blur effect that creates the appearance of a material that is thicker than normal. |
| ChromeMaterial | An adaptable blur effect that creates the appearance of the system chrome. |
| UltraThinMaterialLight | A blur effect that creates the appearance of an ultra-thin material and is always light. |
| ThinMaterialLight | A blur effect that creates the appearance of a thin material and is always light. |
| MaterialLight | A blur effect that creates the appearance of a material with normal thickness and is always light. |
| ThickMaterialLight | A blur effect that creates the appearance of a material that is thicker than normal and is always light. |
| ChromeMaterialLight | A blur effect that creates the appearance of the system chrome and is always light. |
| UltraThinMaterialDark | A blur effect that creates the appearance of an ultra-thin material and is always dark. |
| ThinMaterialDark | A blur effect that creates the appearance of a thin material and is always dark. |
| MaterialDark | A blur effect that creates the appearance of a material with normal thickness and is always dark. |
| ThickMaterialDark | A blur effect that creates the appearance of a material that is thicker than normal and is always dark. |
| ChromeMaterialDark | A blur effect that creates the appearance of the system chrome and is always dark. |
