class BoneIKController
Name | Type | Description | |
---|---|---|---|
mesh | AbstractMesh | ||
bone | Bone | ||
optional | options | { targetMesh: AbstractMesh, poleTargetMesh: AbstractMesh, poleTargetBone: Bone, poleTargetLocalOffset: Vector3, poleAngle: number, bendAxis: Vector3, maxAngle: number, slerpAmount: number } |