BoneIKController

Description

class BoneIKController

Constructor

new BoneIKController(mesh, bone, options)

Parameters

Name Type Description
mesh AbstractMesh
bone Bone
optional options { targetMesh: AbstractMesh, poleTargetMesh: AbstractMesh, poleTargetBone: Bone, poleTargetLocalOffset: Vector3, poleAngle: number, bendAxis: Vector3, maxAngle: number, slerpAmount: number }

Members

targetMesh : AbstractMesh

poleTargetMesh : AbstractMesh

poleTargetBone : Nullable<Bone>

targetPosition : Vector3

poleTargetPosition : Vector3

poleTargetLocalOffset : Vector3

poleAngle : number

mesh : AbstractMesh

slerpAmount : number

maxAngle : number

Methods

update() void