CustomProceduralTexture

BaseTextureTextureProceduralTexture

Description

class CustomProceduralTexture extends ProceduralTexture

Constructor

new CustomProceduralTexture(name, texturePath, size, scene, fallbackTexture, generateMipMaps)

Parameters

Name Type Description
name string
texturePath any
size number
scene Scene
optional fallbackTexture Texture

Members

animate : boolean

Methods

isReady() boolean

render(useCameraPostProcess) void

Parameters

Name Type Description
optional useCameraPostProcess boolean

updateTextures() void

updateShaderUniforms() void