CustomProceduralTexture
BaseTexture
Texture
ProceduralTexture
Description
class
CustomProceduralTexture
extends
ProceduralTexture
Constructor
new
CustomProceduralTexture
(name, texturePath, size, scene, fallbackTexture, generateMipMaps)
Parameters
Name
Type
Description
name
string
texturePath
any
size
number
scene
Scene
optional
fallbackTexture
Texture
Members
animate
:
boolean
Methods
isReady()
→
boolean
render(useCameraPostProcess)
→
void
Parameters
Name
Type
Description
optional
useCameraPostProcess
boolean
updateTextures()
→
void
updateShaderUniforms()
→
void