GamepadManager

Description

class GamepadManager

Constructor

new GamepadManager(_scene, undefined)

Parameters

Name Type Description
optional _scene Scene or undefined

Members

onGamepadConnectedObservable : Observable<Gamepad>

onGamepadDisconnectedObservable : Observable<Gamepad>

gamepads : Gamepad[]

Methods

getGamepadByType(type) Nullable<Gamepad>

Parameters

Name Type Description
optional type number

dispose() void