Description
class Ground extends _Primitive
Constructor
new Ground(id, scene, width, height, subdivisions, canBeRegenerated, mesh)
Parameters
|
Name |
Type |
Description |
|
id |
string |
|
|
scene |
Scene |
|
|
width |
number |
|
|
height |
number |
|
|
subdivisions |
number |
|
optional |
canBeRegenerated |
boolean |
|
Members
width : number
height : number
subdivisions : number
Methods
Parameters
|
Name |
Type |
Description |
|
id |
string |
|
serialize() → any
static Parse(parsedGround, scene) → Nullable<undefined>
Parameters
|
Name |
Type |
Description |
|
parsedGround |
any |
|
|
scene |
Scene |
|