PostProcessRenderPipelineManager
Description
class PostProcessRenderPipelineManager
Constructor
Methods
addPipeline(renderPipeline) → void
Parameters
attachCamerasToRenderPipeline(renderPipelineName, cameras, unique) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera |
|
optional |
unique |
boolean |
|
attachCamerasToRenderPipeline(renderPipelineName, cameras, unique) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera[] |
|
optional |
unique |
boolean |
|
detachCamerasFromRenderPipeline(renderPipelineName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera |
|
detachCamerasFromRenderPipeline(renderPipelineName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera[] |
|
enableEffectInPipeline(renderPipelineName, renderEffectName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
renderEffectName |
string |
|
|
cameras |
Camera |
|
enableEffectInPipeline(renderPipelineName, renderEffectName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
renderEffectName |
string |
|
|
cameras |
Camera[] |
|
disableEffectInPipeline(renderPipelineName, renderEffectName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
renderEffectName |
string |
|
|
cameras |
Camera |
|
disableEffectInPipeline(renderPipelineName, renderEffectName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
renderEffectName |
string |
|
|
cameras |
Camera[] |
|
enableDisplayOnlyPassInPipeline(renderPipelineName, passName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
passName |
string |
|
|
cameras |
Camera |
|
enableDisplayOnlyPassInPipeline(renderPipelineName, passName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
passName |
string |
|
|
cameras |
Camera[] |
|
disableDisplayOnlyPassInPipeline(renderPipelineName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera |
|
disableDisplayOnlyPassInPipeline(renderPipelineName, cameras) → void
Parameters
|
Name |
Type |
Description |
|
renderPipelineName |
string |
|
|
cameras |
Camera[] |
|
update() → void
dispose() → void