RefractionTexture

Description

class RefractionTexture extends RenderTargetTexture

Creates a refraction texture used by refraction channel of the standard material.

@param name the texture name

@param size size of the underlying texture

@param scene root scene

Constructor

new RefractionTexture(name, size, scene, generateMipMaps)

Parameters

Name Type Description
name string
size number
scene Scene

Members

refractionPlane : Plane

depth : number

Methods

clone() RefractionTexture

serialize() any