class SceneInstrumentation
This class can be used to get instrumentation data from a Babylon engine
Name | Type | Description | |
---|---|---|---|
scene | Scene |
Gets the perf counter used for active meshes evaluation time
Gets the active meshes evaluation time capture status
Enable or disable the active meshes evaluation time capture
Gets the perf counter used for render targets render time
Gets the render targets render time capture status
Enable or disable the render targets render time capture
Gets the perf counter used for particles render time
Gets the particles render time capture status
Enable or disable the particles render time capture
Gets the perf counter used for sprites render time
Gets the sprites render time capture status
Enable or disable the sprites render time capture
Gets the perf counter used for physics time
Gets the physics time capture status
Enable or disable the physics time capture
Gets the perf counter used for animations time
Gets the animations time capture status
Enable or disable the animations time capture
Gets the perf counter used for frame time capture
Gets the frame time capture status
Enable or disable the frame time capture
Gets the perf counter used for inter-frames time capture
Gets the inter-frames time capture status
Enable or disable the inter-frames time capture
Gets the perf counter used for render time capture
Gets the render time capture status
Enable or disable the render time capture
Gets the perf counter used for frame time capture