Description
class TiledGround extends _Primitive
Constructor
new TiledGround(id, scene, xmin, zmin, xmax, zmax, subdivisions, precision, canBeRegenerated, mesh)
Parameters
|
Name |
Type |
Description |
|
id |
string |
|
|
scene |
Scene |
|
|
xmin |
number |
|
|
zmin |
number |
|
|
xmax |
number |
|
|
zmax |
number |
|
|
subdivisions |
{ w: number, h: number } |
|
|
precision |
{ w: number, h: number } |
|
optional |
canBeRegenerated |
boolean |
|
Members
xmin : number
zmin : number
xmax : number
zmax : number
subdivisions : { w: number, h: number }
precision : { w: number, h: number }
Methods
Parameters
|
Name |
Type |
Description |
|
id |
string |
|