drawOval method
Draws an axis-aligned oval that fills the given axis-aligned rectangle with the given Paint. Whether the oval is filled or stroked (or both) is controlled by Paint.style.
Implementation
void drawOval(Rect rect, Paint paint) {
assert(_rectIsValid(rect));
assert(paint != null);
_drawOval(rect.left, rect.top, rect.right, rect.bottom,
paint._objects, paint._data);
}