drawPicture method
Draw the given picture onto the canvas. To create a picture, see PictureRecorder.
Implementation
void drawPicture(Picture picture) {
assert(picture != null); // picture is checked on the engine side
_drawPicture(picture);
}
Draw the given picture onto the canvas. To create a picture, see PictureRecorder.
void drawPicture(Picture picture) {
assert(picture != null); // picture is checked on the engine side
_drawPicture(picture);
}