addPath method
Adds a new subpath that consists of the given path offset by the given
offset.
If matrix4 is specified, the path will be transformed by this matrix
after the matrix is translated by the given offset. The matrix is a 4x4
matrix stored in column major order.
Implementation
void addPath(Path path, Offset offset, {Float64List matrix4}) {
assert(path != null); // path is checked on the engine side
assert(_offsetIsValid(offset));
if (matrix4 != null) {
assert(_matrix4IsValid(matrix4));
_addPathWithMatrix(path, offset.dx, offset.dy, matrix4);
} else {
_addPath(path, offset.dx, offset.dy);
}
}