addPath method
Adds a new subpath that consists of the given path
offset by the given
offset
.
If matrix4
is specified, the path will be transformed by this matrix
after the matrix is translated by the given offset. The matrix is a 4x4
matrix stored in column major order.
Implementation
void addPath(Path path, Offset offset, {Float64List matrix4}) {
assert(path != null); // path is checked on the engine side
assert(_offsetIsValid(offset));
if (matrix4 != null) {
assert(_matrix4IsValid(matrix4));
_addPathWithMatrix(path, offset.dx, offset.dy, matrix4);
} else {
_addPath(path, offset.dx, offset.dy);
}
}