RRect.fromRectAndCorners constructor
Construct a rounded rectangle from its bounding box and and topLeft, topRight, bottomRight, and bottomLeft radii.
The corner radii default to Radius.zero, i.e. right-angled corners
Implementation
RRect.fromRectAndCorners(
Rect rect,
{
Radius topLeft: Radius.zero,
Radius topRight: Radius.zero,
Radius bottomRight: Radius.zero,
Radius bottomLeft: Radius.zero
}
) {
_value
..[0] = rect.left
..[1] = rect.top
..[2] = rect.right
..[3] = rect.bottom
..[4] = topLeft.x
..[5] = topLeft.y
..[6] = topRight.x
..[7] = topRight.y
..[8] = bottomRight.x
..[9] = bottomRight.y
..[10] = bottomLeft.x
..[11] = bottomLeft.y;
}