Scene class
An opaque object representing a composited scene.
To create a Scene object, use a SceneBuilder.
Scene objects can be displayed on the screen using the Window.render method.
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
dispose(
) → void - Releases the resources used by this scene. [...]
-
toImage(
int width, int height) → Future< Image> - Creates a raster image representation of the current state of the scene. This is a slow operation that is performed on a background thread.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited