WindowPadding class
A representation of distances for each of the four edges of a rectangle, used to encode the view insets and padding that applications should place around their user interface, as exposed by Window.viewInsets and Window.padding. View insets and padding are preferably read via MediaQuery.of.
For a generic class that represents distances around a rectangle, see the EdgeInsets class.
See also:
- WidgetsBindingObserver, for a widgets layer mechanism to receive notifications when the padding changes.
- MediaQuery.of, for the preferred mechanism for accessing these values.
- Scaffold, which automatically applies the padding in material design applications.
Properties
- bottom → double
-
The distance from the bottom edge to the first unpadded pixel, in physical pixels.
final
- left → double
-
The distance from the left edge to the first unpadded pixel, in physical pixels.
final
- right → double
-
The distance from the right edge to the first unpadded pixel, in physical pixels.
final
- top → double
-
The distance from the top edge to the first unpadded pixel, in physical pixels.
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
toString(
) → String -
Returns a string representation of this object.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Constants
- zero → const WindowPadding
-
A window padding that has zeros for each edge.
const WindowPadding._(left: 0.0, top: 0.0, right: 0.0, bottom: 0.0)