scroll method
Tell the driver to perform a scrolling action.
A scrolling action begins with a "pointer down" event, which commonly maps to finger press on the touch screen or mouse button press. A series of "pointer move" events follow. The action is completed by a "pointer up" event.
dx
and dy
specify the total offset for the entire scrolling action.
duration
specifies the length of the action.
The move events are generated at a given frequency
in Hz (or events per
second). It defaults to 60Hz.
Implementation
Future<void> scroll(SerializableFinder finder, double dx, double dy, Duration duration, { int frequency = 60, Duration timeout }) async {
timeout ??= _shortTimeout(timeoutMultiplier);
await _sendCommand(Scroll(finder, dx, dy, duration, frequency, timeout: timeout));
}